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Paladin Rifle Build

Blacksmith before Barracks, Paladin at 12 food and Riflemen from 18: a sustain build around Holy Light and Devotion Aura, with the Blood Mage feeding mana at tier 2. Strongest versus Undead and Orc.

By Gym Coaches· Updated 23 September 2026

paladinriflemenblood magesustain

About this build

Full guidePaladin Rifle Build

The Paladin Rifle build revolves around sustainability. The Human balances feeding mana to the Paladin with the Blood Mage while draining the mana of the enemy heroes, all the while keeping the Riflemen alive with Holy Light by balancing the damage each takes. Versus Undead in particular, Holy Light and later Resurrection turn every fight.

It can work at all levels. It is not friendly for those just learning the game because it plays so differently from other Human builds, but once you get the hang of it, it is easier to execute.

Build order · 29 steps

#FoodInstruction
15Send 4 of your first Peasants to gold and 1 to wood.
25Queue up 4 Peasants.
37Send the 1st created Peasant to wood.
47When the 1st created Peasant mines 10 wood and returns it, build an Altar.
58With the 2nd created Peasant start a Farm; at roughly 100 hit points stop building it and build a Blacksmith with that Peasant.
69The 3rd created Peasant builds a Barracks. Queue up a Peasant (5th of the game).
710The 4th created Peasant finishes the Farm.
810Queue another Peasant.
910When you have 20 wood, take the Peasant on wood and put it on gold for 5 total on gold.
1011The 5th created Peasant builds a 2nd Farm.
1111Queue another Peasant. The 6th created Peasant goes to wood.
1212Build a Paladin. All Peasants that were building go to mine wood after.
1317Queue a Peasant (8 queued so far). 5 on gold and 8 will be on wood.
1418Build a Rifleman.
1521Queue a 2nd Rifleman as soon as you have the resources.
1621Build a 3rd Farm with a wood Peasant as soon as you have the resources.
1724Paladin and first Rifle are out. Use 2 wood Peasants as Militia to help creep small camps.
1824The Paladin skills Holy Light and Devotion Aura: Holy Light at levels 1 and 3.
1924Tech to tier 2 as soon as you have the resources.
2024Scout the enemy with one wood Peasant in Militia form.
2124Build a 3rd Rifleman. Continue creeping with Paladin and Riflemen.
2227Build a 4th Rifleman, a Farm and a Scout Tower in main (upgrade the tower if necessary).
2330 (29/36 if the scout died). Build another Rifleman. Start +1 attack for ranged units.
2433Build a Farm.
2533When tier 2 finishes get the Blood Mage and Long Rifles. The Paladin should be level 3 or near it.
2638Queue more wood Peasants (amount depends on your game plan) and build a Farm.
2738Get the level 1 armour upgrade for Riflemen.
2839Begin power creeping your Blood Mage after the Paladin hits level 3. Siphon Mana levels are critical.
2940From 40 food continue making Riflemen and decide how you will approach the late game.
Take a build into the gameBetaThe desktop overlay floats these steps over Warcraft III while you play, clock included.

Questions about this build?

Drop it in the build orders channel on the Gym Discord and a coach, or the author, will answer.

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