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HumanHumanvsNight ElfNight ElfintermediatePatch 2.0.3

Mountain King tower rush

Mountain King with Storm Bolt, five Peasants walk to the Night Elf base and tower it while Footmen and Militia hold the line. Wins outright or forces a huge economic setback.

By Gym Coaches· Updated 18 September 2026

tower rushcheeseaggression

About this build

The tower rush is the Human answer to a greedy Night Elf. It does not need to kill the base outright: forcing your opponent to fight under your towers with a Demon Hunter that has not levelled is usually enough to take the game or set their economy back two minutes.

Key rules: walk the Peasants with the Footmen so they are not picked off by Archers on the way, place the first tower where it can hit the Ancient of War, and keep Militia in reserve rather than converting everything at once. If the Night Elf has a Huntress timing ready, tower the natural instead and expand behind it.

Abandon the rush if you lose the Mountain King or if two towers go down before Guard Tower finishes.

Build order · 11 steps

0:00
#TimeFoodInstruction
10:0054 Peasants to gold, 1 builds Altar of Kings
20:055Queue 2 Peasants
30:206New Peasant builds Farm
40:357Peasant builds Barracks
51:058Farm
61:309Mountain King, Storm Bolt first
71:45112 Footmen
82:1013Scout Tower at the Night Elf natural
92:40155 Peasants walk to their main with the Footmen
103:1517Build 3 Scout Towers in their base, upgrade to Guard Towers
114:0019Militia the Peasants when attacked, Storm Bolt the hero
Take a build into the gameBetaThe desktop overlay floats these steps over Warcraft III while you play, clock included.

Questions about this build?

Drop it in the build orders channel on the Gym Discord and a coach, or the author, will answer.

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