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No Barracks Shop before Tech

A niche Orc fast tech: Voodoo Lounge instead of Barracks, Stronghold at 17 supply, hero out with items to harass immediately. For specific maps and matchups only.

By Gym Coaches· Updated 18 September 2026

fast techblademasterharassniche

About this build

Full guideNo Barracks Shop Before Tech

This opening is a rather niche one for Orc. It is usually limited to specific map, matchup or build situations where it gives you a slight edge over its siblings, the No Barracks tech without shop and the 1 Burrow Barracks tech. Examples are Blademaster openings where you want to keep Healing Salves so you are not forced to abandon your harass early.

The build order itself is not hard to execute, but the strategies it is used in are advanced and need a good read of the metagame and your opponent, so it is not recommended for beginners.

Build order · 19 steps

#FoodInstruction
15Send 4 of your 5 peons to the gold mine and have the 5th peon build an Altar of Storms.
25Queue up 2 peons in the Great Hall (your first built peon goes to gold).
36When your 1st queued peon is about 60-70% done, take 1 peon out of your gold mine and build a burrow.
47Queue up another (3rd) peon.
58Take the 2nd built peon when it is created and build a Voodoo Lounge.
68Queue up another (4th) peon.
79Your 3rd created peon goes to gold; you now have 5 peons on gold.
89Never more than 5 peons on gold. Every other peon goes to lumber, and peons that build go to lumber after.
99Queue up another (5th) peon.
1010When both your Altar and burrow finish, train your first hero.
1115Queue up another (6th) peon.
1216Queue up your last (7th) peon.
1317As soon as you have 190 lumber, upgrade your Great Hall to a Stronghold.
1417When your hero finishes, buy a speed scroll, a Healing Salve and a Potion of Clarity and move across the map. Sell the Town Portal if needed.
1517Take a lumber peon and build your 2nd burrow.
1617When you have the resources, build your Barracks. The 2nd burrow comes first so a counter-harass cannot supply block you.
1717As soon as your Barracks finishes, train a Grunt.
1820Train a second Grunt. Depending on your end game composition you may not make more Grunts except to replace dead ones.
19-Once your tier 2 upgrade finishes, transition into one of the tier 2 builds from the guide.
Take a build into the gameBetaThe desktop overlay floats these steps over Warcraft III while you play, clock included.

Questions about this build?

Drop it in the build orders channel on the Gym Discord and a coach, or the author, will answer.

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