Two Burrow Tech with Grunts
The safe Orc opener: second burrow and two Grunts before tech at 23 supply. Slower than one burrow tech but far harder to punish. Common in the mirror match up and vs Night Elf.
By Gym Coaches· Updated 24 September 2026
About this build
Full guideTwo Burrow Tech With GruntsThe two burrow tech with Grunts is a variation of the one burrow tech where you build your second burrow before teching instead of afterwards. It is most commonly used in the mirror and versus Night Elf. The tech is slower, but your second burrow is far less exposed to early aggression, and making four Grunts during the tech makes early harass and tower rush attempts much easier to deal with.
Easier to get into and less punishing than one burrow teching, but it gets harder to execute the stronger your opponents get: the slow tech puts you behind by default, so you have to snowball off your creeping.
Build order · 14 steps
| # | Food | Instruction |
|---|---|---|
| 1 | 5 | |
| 2 | 6 | |
| 3 | 7 | |
| 4 | 8 | |
| 5 | 9 | |
| 6 | 10 | |
| 7 | 10 | |
| 8 | 16 | |
| 9 | 16 | |
| 10 | 19 | |
| 11 | 19 | |
| 12 | 20 | |
| 13 | 20 | |
| 14 | 23 |
Take a build into the gameBetaThe desktop overlay floats these steps over Warcraft III while you play, clock included.Questions about this build?
Drop it in the build orders channel on the Gym Discord and a coach, or the author, will answer.
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